Suggestion Box

 Got a suggestion for a character or scene or item or whatevers you'd like to see in the game, or something you think could improve it? Then why not type it here on this page? No guarantees, but I will look at them all, and if you put it here it will have a much smaller change of getting lost in among all the regular update posts and things.

7 comments:

Unknown said...

I was wondering if it would become a possibility that as you grow more and more infected that you will start acquiring mutations. In particular if they were based upon what you have been exposed to so far. To me that make sense because I can't imagine it only mutating the girls. Or maybe the mutations will start to turn the guy into a girl along with the monster mutations.

Its just a thought though.

Anonymous said...

I think that's not a very good idea unless there's a way to turn it off in the options, there's already plenty of games where you're forced into transformations.
But what we do need is more scenes with that futa who gets a bigger dick over time.

Unknown said...

Hmm... rather than full girl he could end up a monster futa... That way he doesn't lose anything really. He just gains extra organs and becomes something else before the bad end from hitting max taint. Although the bad ends need not come so fast when there are mutations involved.

Darkheros said...

Hey Seldompie! I've created this for you
https://www.dropbox.com/s/yoltl5kpxhbvdsk/Suggestion%20from%20darkheros.zip?dl=0
If you like it, I can make other!

Anonymous said...

You say it's not a good idea, but it really isn't. I mean, If there's no way to transform yourself-which is the main point of games like this-then what's the point? If you can't indulge in your fantasies then playing this game is pointless.With that said, I have a couple of issues and problems I feel need to be dealt with. So, excuse the wall of text.

#1: Sex is a punishment with unreasonably extreme consequences.

Yeah, this is something that I honestly hate in this game. It's a punishment with no alternative option other than to not do it. Which, is dumb, honestly. Because, if you want to have sex but don't want to lose your money or get infected, you're shutout of luck. I find that extremely frustrating and something really has to be done to rectify this.

Solution: Make it to that if the PC wins and he's acquired a say...an altered condom made by the residents of the island, he can have sex with the infected creature at a lower infection value. But the kick could that the item is only good for one use and it has a reduced affect on mutants with a higher skill level. So, for example, a player with a level six skill could have sex with the mutant for about half of the cost, and the higher the gap between the player and the mutant, the lower the infection value.[I'm not good with percentages so you'd have to figure out the specifics yourself] Or, you could make it so that you have to crafter higher tier items that have a higher skill level than the mutant you choose to use it on. At the same time, you can decide to opt out of using the item in favor of indulging in the sex on your terms.

#2: The Infection Level and it's lack of consequences.

The title says it all. The infection level has no consequence other than if it gets to 100% you lose/die. So, with that said, here's my solution.

Solution: Make it so that the higher infected you are, the more susceptible to lust/transformation by infection you are. If you implemented this, the PC could have the option of whether or not to transform himself using a piece of by the defeated mutants' hair/skin/teeth/etc in order to create a potion so he can transform himself. If the player doesn't want to transform himself, then he can do opt not to take the item and simply throw it away. In regards to those that aren't into transformation, you could give them the option to turn transformation off.

Well, those are my main gripes about this since it seems stupid that sex is just a consequence of choosing to lose. I mean, there's no incentive to win or prolong the game if you're just in it for the sex. My point being made clear from the fact that you don't get any information from outside sources like every OTHER survival horror game. So, I think it'd be cool if you did this since it would allow for a larger range of freedom within the game and it'd probably satisfy a LOT of people.

SeldomPie said...

Thanks for the crit and suggestions, I'm giving them a thinks.
Could you explain "you don't get any information from outside sources like every OTHER survival horror game" some more? What d'you mean by "outside sources" here? Thanks!

BadxHero said...

What I mean by outside sources, I mean like newspapers and things. Maybe some documents you might find lying around that some dumb desk jockey just so happened to drop as he was rushing to find a way off the island. Or, maybe some poor scientist that was just barely able to make it out of his destroyed lab alive before getting attacked by a rather buxom minx. Maybe there could be like some slight information from other survivors with little dirty notes scrawled at the bottom as the person slowly lost their mind from indulging in the smex and mutating. Or, not. I mean, if you think it's not necessary or you're already doing it and your players haven't exactly encountered it yet, then that's fine. I was just thinking that there has to at least be SOME information out there for the player to at least glean a little info as to what exactly happened or where he could look for clues.

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